Soulframe Preludes 10 Hotfix 1

發表於: :日期
  • Added finalized Mendicant King Armour, now including all visual components.

  • Updated armour stat display to show 0s when no stats are present and to follow the Physical, Magical, and Stability order under a unified Defense header.
  • Pickup HUD counter now counts up to show total item values when collecting resources.
  • Increased the damage of Skílter’s throw.
  • Increased the damage of Gwylen’s normal cast.
  • Mendicant Knights now move slightly faster and grant a stronger armour buff to the King while alive.
  • World Tree note posting is now prevented until The Torment Stag Fable is complete.
  • Adjusted and added enemy encounters in Midrath, and slightly reduced the frequency of corrupted encounters.
  • Continued loot rebalancing and adjustments to drop sources.
  • Fixed an issue where 2FA prompts could appear without a way to enter the code in-game.
  • Fixed a few fraying threads that had begun to unravel in a certain Crypt...
  • Fixed Clients not receiving goal progress for a certain puzzle in the Crypt.
  • Fixed an element for a certain puzzle in the Crypt not triggering when struck.
  • Fixed Host leaving the squad after dying in the Crypt causing squadmates to be pulled out and desynced from the party, despite appearing in the same squad.
  • Fixed a reward from the Festival of the Circade not appearing at the top of the HUD.
  • Fixed murals in the Crypt not rendering correctly when using Soulmode with DX12 enabled.
  • Fixed Sidearms not appearing visually equipped in the arsenal despite being functionally equipped.
  • Fixed dungeons not generating during short Faction Tales.
  • Fixed corrupted nests not spawning in villages that contain a Sinecure during Faction Tales.
  • Fixed a green placeholder material appearing on dirt piles during a Sproutfolk Faction Tale.
  • Fixed fire damage over time interrupting healing, allowing Health Elixirs to be used while burning.
  • Fixed an issue where multiple enemies could spawn at the same spawn point.
  • Fixed Drac amounts in the Inventory sometimes not updating correctly.
  • Fixed squad invite panel not appearing when viewing the Map.
  • Fixed 'Throw with Melee' Setting appearing as a filepath in the Accessibility menu.
  • Fixed RB not navigating to the next tab in menus when using a gamepad.
  • Fixed a certain hidden chest dropping loot through the ground.
  • Fixed crashes that could occur during the Festival of the Circade.
  • Fixed crashes caused by World Tree notes.
  • Fixed a crash caused by corrupted slugs.
  • Fixed a crash that could occur in The Shewolf Snared if a cub cage failed to spawn in the Mines dungeon due to an overlapping Tale mission.
  • Fixed crashes caused by Orengall Pact.
  • Fixed a crash that could occur if the player died while receiving loot.
  • Fixed a crash caused by the HUD.
  • Fixed a crash that could occur while parrying.
  • Fixed a crash that could occur when rescuing animals.
  • Fixed a crash sometimes caused by entering dungeons.
  • Minor audio, VFX, and level fixes.