
- Added finalized Mendicant King Armour, now including all visual components.
- Updated armour stat display to show 0s when no stats are present and to follow the Physical, Magical, and Stability order under a unified Defense header.
- Pickup HUD counter now counts up to show total item values when collecting resources.
- Increased the damage of Skílter’s throw.
- Increased the damage of Gwylen’s normal cast.
- Mendicant Knights now move slightly faster and grant a stronger armour buff to the King while alive.
- World Tree note posting is now prevented until The Torment Stag Fable is complete.
- Adjusted and added enemy encounters in Midrath, and slightly reduced the frequency of corrupted encounters.
- Continued loot rebalancing and adjustments to drop sources.
- Fixed an issue where 2FA prompts could appear without a way to enter the code in-game.
- Fixed a few fraying threads that had begun to unravel in a certain Crypt...
- Fixed Clients not receiving goal progress for a certain puzzle in the Crypt.
- Fixed an element for a certain puzzle in the Crypt not triggering when struck.
- Fixed Host leaving the squad after dying in the Crypt causing squadmates to be pulled out and desynced from the party, despite appearing in the same squad.
- Fixed a reward from the Festival of the Circade not appearing at the top of the HUD.
- Fixed murals in the Crypt not rendering correctly when using Soulmode with DX12 enabled.
- Fixed Sidearms not appearing visually equipped in the arsenal despite being functionally equipped.
- Fixed dungeons not generating during short Faction Tales.
- Fixed corrupted nests not spawning in villages that contain a Sinecure during Faction Tales.
- Fixed a green placeholder material appearing on dirt piles during a Sproutfolk Faction Tale.
- Fixed fire damage over time interrupting healing, allowing Health Elixirs to be used while burning.
- Fixed an issue where multiple enemies could spawn at the same spawn point.
- Fixed Drac amounts in the Inventory sometimes not updating correctly.
- Fixed squad invite panel not appearing when viewing the Map.
- Fixed 'Throw with Melee' Setting appearing as a filepath in the Accessibility menu.
- Fixed RB not navigating to the next tab in menus when using a gamepad.
- Fixed a certain hidden chest dropping loot through the ground.
- Fixed crashes that could occur during the Festival of the Circade.
- Fixed crashes caused by World Tree notes.
- Fixed a crash caused by corrupted slugs.
- Fixed a crash that could occur in The Shewolf Snared if a cub cage failed to spawn in the Mines dungeon due to an overlapping Tale mission.
- Fixed crashes caused by Orengall Pact.
- Fixed a crash that could occur if the player died while receiving loot.
- Fixed a crash caused by the HUD.
- Fixed a crash that could occur while parrying.
- Fixed a crash that could occur when rescuing animals.
- Fixed a crash sometimes caused by entering dungeons.
- Minor audio, VFX, and level fixes.