Soulframe Preludes 10 Hotfix 5

New Sidearm: Grinn

Posted On: June 3rd, 2025

The toothed sawblade of Sinecure trappers.

Hooked and barbed like wardog teeth, Grinn is a worthy sidearm of any so ruthless.

Fragments drop from rare Ode Chests and Ode enemies.

Continued Loot Rebalancing and Adjustments:

  • Common weapon Fragments removed from Dermak Undercity. Starter weapon Fragments now appear from levels 0-15.
  • Fragment drop rates reduced overall; high-value rewards are now scaled toward rare chests and event encounters.
  • Ode soldiers now drop Ichor instead of Petrified Ichor to better reflect rarity.
  • Crafting times adjusted for a healthier pace across item tiers.
  • Added Vetch to the Dendria drop table.
  • Dendrit Chests now appear in overworld Faction Tales and can drop Fragments for weapons (including Precklies).
  • Minor adjustments to all enemy drop tables.

General Changes, Additions, and Fixes:

  • Increased the heavy attack wind-up speed for all melee weapons.
  • Increased the duration of Virtue stat boosts granted by music statues.
  • Improved VFX during the Festival of the Circade.
  • Reduced Faction Tale map UI icons slightly.
  • Fixed the Mendicant King being stagger-locked when set on fire.
  • Fixed puzzle statues in the Festival of the Circade Crypt puzzle being destroyable by certain Pact Arcanics.
  • Fixed clients seeing sarcophagi in the Crypt that could not be looted despite showing a context action.
  • Fixed completing a puzzle within the Festival of the Circade only granting one of the two intended helmet variants. Players who received only the closed variant (Deceiver's Helm - Efface) will now receive the open variant (Deceiver's Helm - Affront) on login.
  • Fixed keys in some Fables showing as filepaths instead of proper item names when picked up.
  • Fixed the sparrow during The Last Pensive Fable not guiding the player during the "Where Lies The Spectre's Quill" step.
  • Fixed clients becoming stuck during the boss fight music scene if the host had a poor connection during The Torment Stag Fable.
  • Fixed clients losing functionality while interacting with the music prompt during Deora's fight in The Torment Stag Fable.
  • Fixed exiting the music puzzle during "Find the Secret Glades" step of The Torment Stag Fable preventing it from being restarted until relogging.
  • Fixed the sparrow not guiding Envoys properly during The Silent Rose's initiation.
  • Fixed Perfect Throw windows not working for Sidearms.
  • Fixed Sidearms achieving perfect throws without unlocking the Perfect Throw Combat Art.
  • Fixed Caster Weapons (ex. Odiac) heavy cast striking large enemies (ex. Vadagar Stag) more times than intended with the Unhindered Combat Art.
  • Fixed Gwylen's crafting rank requirement to correctly be set at Rank 1.
  • Fixed bow animations looking jittery or repeat when attacking right before landing from a jump.
  • Fixed some Corrupted Slugs being unusually resistant to damage.
  • Fixed Mockery spirits sometimes causing the game to freeze when patrolling between husks.
  • Fixed rebound controller inputs unintentionally triggering Soul Mode when pressed.
  • Minor level and VFX fixes.
  • Fixed crashes which could occur when completing the Festival of the Circade.
  • Fixed crashes which could occur while fighting the Mendicant King.
  • Fixed crashes which could occur while battling Garren Rood during The Torment Stag.
  • Fixed crashes which could occur while completing Faction Tales.
  • Fixed a crash which could occur during The Shewolf Snared.
  • Fixed a crash which could occur when battling Mockeries.
  • Fixed crashes caused by the HUD and UI.
  • Fixed a crash caused by music statues.
  • Fixed a crash caused by purchasing Enclave Favors.
  • Fixed a crash caused by opening chests.
  • Fixed crashes caused by combat or mini-bosses.
  • Fixed crashes caused by puzzles in the Undercity.
  • Fixed a crash caused by Pacts.
  • Fixed script errors.